Creative Dating Ideas & Activities
   
   
Google
Web www.coolestdates.com
NEW
Dates By Age
Under 16
16-18
19-21
22-24
25-29
30-39
40-49
Over 49
Creative Dates
Top Ten Categories
   Valentines Day Ideas
   Ideas for Asking
   Inexpensive Dates
   Romantic Dates
   Last Minute Dates
   Unusual Dates
   Free Dates
   Girls Choice Dates
   Adventurous Dates
   Your Ideas


   Couples Only
   Cultural Dates
   Dinner Dates
   Double Dates
   Educational Dates
   Family Activities
   First Dates
   Games and Activities
   Group Dates
   Ideas for Answering
   Indoor Dates
   Lunch Dates
   Outdoor Dates
   Playing Dates
   Seasonal Dates
   Special Occasions
   Sporting Dates
   Service Dates
   Theme Dates

 




                     

Games and Activities
(for Ages 19-21)

Divide a group into teams of 4-7 persons. Ask the teams to invent something that could make life easier, complete with details, diagrams, cost to manufacture, how to market, etc. Start with a 10 minute brainstorming exercise to identify things that are annoying or time consuming.

Use a Frisbee to knock down 2 liter plastic soda bottles set up like bowling pins. Score the game same as bowling. You might need a bit of water to weigh the bottles down.

The names of famous people are written on slips of paper and pinned on each person's back. Each person must figure out the name on his/her back by asking only yes or no questions to the remaining participants.

Make pictures with dried flowers to give away to special friends.

List your date's best qualities in alphabetical order (one quality for each letter of the alphabet).

Create your own jug band and perform around a blazing campfire.

Take turns drawing pictures that represent a story from the scriptures and see if others can guess the scripture story.

The guys (or girls) lie on the floor face up each with a cone in their mouths. Their partner must hold a scoop of ice cream at shoulder level. The person on the floor tries to direct the scoop into the position where he/she thinks the ice cream will drop into the cone. Then have all the scoops dropped at once. Then trade places and repeat.

One person is asked to leave the room. With the person out, the others in the group agree on a pattern for imitating another person. For example, each person imitates the person two places to their left, or the person with the same color eyes to their right. When the "Psychiatrist" returns, he/she may ask anyone questions. Each person answers questions assuming they are the person being imitated. If one of the "Crazy group" yells "Psychiatrist", all players must run around and switch places, so that each person is now imitating a different person.

Arrange chairs in a circle and have everyone except IT sit on a chair. Blindfold IT. IT then sits on someone's lap and asks, "Are you my Juliet or Romeo?" That person answers in a disguised voice while IT tries to guess that person's name (only one guess). If correct, IT replaces the person in the chair, who becomes IT. If incorrect, IT sits on someone else's lap and tries again. After the new IT is blindfolded, everyone switch chairs and continue.

Weave baskets.

Play water balloon volleyball using a sheet to catch and throw. Each team member must hold the sheet. The scoring is the same as in regular volleyball.

Each person is given a balloon to tie around his/her ankle. At a signal to start, each player tries to step on the balloon of the remaining participants. If your balloon is popped, you are out of the game. The last one with an unpopped balloon is the winner.

Three people leave the room. The others decide on an action such as washing an elephant, or building a tree house. One person is selected to act out the action (without talking). The first of the three individuals is invited back to observe someone washing an elephant. Then the first person must perform the action to the best of their ability to the second person, and then the second person to the third. The third person must then guess what the action is.

Divide up into two teams. Give every team player a toothpick to put in his/her mouth. A marshmallow is passed from teammate to teammate using only the toothpicks. Dropped marshmallows can be moved back one person or to the start of the line.


Page: 2 of 3    (Page: 1, 2, 3)
Home | Contact Us | Submit Ideas | Privacy
Copyright 2002-2008   
All Rights Reserved. CoolestDates.com